Blade Runner at 25

Tuesday, June 26th, 2007

Mythbuster Adam Savage explains Why the Sci-Fi F/X Are Still Unsurpassed:

Long before I teamed up with Jamie Hyneman to form the MythBusters, I was a special-effects modelmaker, and Scott’s cyberpunk gem almost instantly became the most important film in the canon of movies I love.
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I worked on Star Wars Episodes I and II, on the Matrix films, on AI and Terminator 3; yet 25 years later there are ways in which Blade Runner surpasses anything that’s been done since. Watching the theatrical release DVD at home with PM reminded me of Scott’s genius for creating stunning effects with simple technology.
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You have to remember, Blade Runner was made years before digital effects became common. Today, CGI [computer-generated imagery] is becoming a mature art form, but even now there are times you just can’t beat doing some effects like these “in camera.” Most of these cityscapes are a combination of models and traditional matte paintings. For the aerial shots they used a set about 12 ft. wide, and those towers you see belching fire are about 12 in. high. They’re made of etched brass and model parts and use thousands of tiny, grain-of-wheat light bulbs like you’d find in a dollhouse. They filmed some of the fireballs in the parking lot behind the studio, and for others they used stock footage from the 1970 Antonioni film, Zabriskie Point.

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