Army Game Proves U.S. Can’t Lose

Tuesday, November 28th, 2006

Army Game Proves U.S. Can’t Lose argues that the Army’s new Future Force Company Commander game offers an unreasonably optimistic view of U.S. military action, because the enemies don’t learn from experience like real insurgents:

“The first time a UGV toddles in for reconnaissance, insurgents will stare at it until the air strike follows,” he says. “The second time, they’ll throw a blanket over it and run. The third time, they’ll immobilize it and plant an IED because they’ll have figured out someone has to recover that million-dollar piece of equipment.”

Of course, it’s not easy to program a game’s AI to learn from experience as well as humans do.

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