When I came across a blogger going by the nom de plume of War Nerd, I knew I’d have to read what he wrote. In Most Valuable Weapon: the RPG, War Nerd explains that he rarely writes about military hardware:
Sad but true, boys: war these days is more like Social Studies than Metal Shop. It’s about tribal vendettas, military intelligence, propaganda, money — just about everything except pure hardware.
The venerable AK-47 assault rifle and RPG-7 anti-tank rocket are the weapons of guerrilla warfare:
In fact, more and more guerrilla armies are making the RPG their basic infantry weapon, with the AK used to protect the RPG gunners, who provide the offensive punch. The Chechens fighting the Russian Army are so high on it that they’ve switched their three-man combat teams from two riflemen and an RPG gunner to two RPG gunners with a rifleman to protect them.
Interesting stat:
There’s another stat that’s even more important right now: the RPG has inflicted more than half — half! — of US casualties in Iraq.
The American alternative to the RPG, the LAW (Light Antitank Weapon), “conveniently” weds a rocket with a disposable launcher:
We had the LAW, another shoulder-fired rocket originally designed to penetrate armor, but it wasn’t nearly as easy to carry, because it didn’t have the reuseable launcher the RPG featured. If you wanted to throw a dozen rockets at an enemy bunker, you had to carry a dozen LAWs along, whereas the RPG gunner needed just one launcher and a sack full of warheads.
In Somalia, RPG gunners took out US Blackhawk helicopters with a technique first used by Afghans against Soviet helicopters:
One thing the Afghans figured out was how to use the self-destruct device in the warhead to turn the RPG into an airburst SA [Surface-to-Air] missile. See, the RPG comes with a safety feature designed to self-destruct after the missile’s gone 920 meters. So if you fire on up at a chopper from a few hundred meters away, at the right angle, you get an airburst just as effective as SA missiles that cost about a thousand times more.
The Chechens realized that the RPG is the perfect urban weapon:
The Russians sent huge columns of armor into the streets of the city, and the Chechens waited on the upper floors, where they couldn’t be spotted by choppers but still held the high ground. They waited till the tanks and APCs were jammed into the little streets, then hit the first and last vehicles with RPGs — classic anti-armor technique. That left the whole column stopped dead, and all they had to do was keep feeding warheads into the launchers, knocking out vehicle after vehicle by hitting it on the thin top armor. The Russians were slaughtered, and they had to pull back and settle for saturating the city with massed artillery fires, which killed lots of old ladies but didn’t do any harm to the fighters. So basically the RPG singlehandedly lost the Russians their first Chechen War.
Iraq stockpiled RPGs, and now the country’s flooded with these “perfect” urban weapons:
Everything about the RPG design seems like it was designed to be used in Iraqi cities. It’s got one of the shortest arming ranges of any shoulder-fired anti-armor weapons, which means you can fire it at a Hummer coming right down the street. It’s light enough, at 15 pounds, for even the wimpiest teenager to run through alleys with. It’s simple enough for any amateur to use — the original non-camera example of “point and shoot.”
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Our doctrine also used to stress laying down heavy fire in the general direction of the RPG launcher, to suppress further firings and hopefully kill the crew. But when you’re fighting in the middle of an Iraqi city, that kind of general fire is going to kill a lot of hunkered-down civilians along with the RPG crew. And that doesn’t look good on TV. More importantly, it makes you a lot of new enemies among the people whose cousins got shot.
Even if the RPG doesn’t disable a vehicle, the blast radius of the anti-armor round is four meters, which means anybody in the area is going to be seeing little birdies for a good few minutes, deaf from the blast, temporarily blind, not to mention very scared and pissed off. Once you’ve got the occupying troops in a position like that — I mean literally blind and deaf — you’re in a guerrilla strategist’s idea of Heaven. Troops in that mood tend to start firing blind, which makes everybody hate them even more, which suits the guerrilla right down to the ground.
(Again, hat tip to iSteve.)