Are You Not Devo? You Are Mutato

Wednesday, December 12th, 2007

LA Weekly has a lengthy article on How Mark Mothersbaugh, an Agent of De-Evolution, wormed his way into America’s subconscious:

The Mutato Muzika building in West Hollywood is painted Day-Glo green and looks like a tipped-over hamster wheel, with mirrored windows as rungs that make the building seem like it’s constantly spinning. Beneath the main-floor recording studio is a big, cluttered circular room. To enter you pass a threshold guarded by a Speed Racer rug, and beyond this threshold is a sight that would give the Klaxons or Datarock a conniption: Korgs and Rolands are scattered on the floor. An Optigon, a rare 1970s-era console organ that uses flimsy discs to play odd, ghostly sounds, sits in a corner. Shelves hold computer monitors, cassette decks and DAT machines; tubular bells are ready to be struck; an EMS polysynthesizer and an electrocomp synthesizer await electricity. An Ondioline keyboard that once belonged to Pink Floyd. Boxes are strewn throughout, but look closer and they’re filled with more memorabilia: a hand-written score for the film Drop Dead Gorgeous; busts of Chairman Mao and JFK.

Mark Mothersbaugh, the soft-spoken but articulate owner of Mutato and founding member of legendary new-wave band Devo, is giving me a tour.

I’m not sure I’m ready to learn The Complete Truth About De-Evolution.

Fast Times at Ridgemont High

Wednesday, December 12th, 2007

I recently had the opportunity to introduce a couple friends to the teen-classic, Fast Times at Ridgemont High, and I realized just how hard it is to convey the experience of seeing Fast Times back when it was new and fresh, because it’s the source of so many now-cliché bits.

Thinly veiled versions of Sean Penn’s surfer-stoner character, Spicoli, ended up everywhere in the late 80s — even the Teenage Mutant Ninja Turtles borrowed his style — but it was new in 1983.

Also, at the time, this was legitimately shocking:

Jeff Spicoli: Hey, you’re ripping my card.
Mr. Hand: Yes.
Jeff Spicoli: Hey, bud, what’s your problem?
Mr. Hand: No problem at all. I think you know where the front office is.
Jeff Spicoli: You dick!

In this era of Superbad, that’s nothing.

Watching the movie also convinced me to look up a few things.

I can’t say I knew Vincent Schiavelli by name, but I certainly recognized him from any number of roles.

I didn’t realize that his distinctive appearance came as a result of Marfan syndrome.

Universities bring video games into classrooms

Saturday, December 8th, 2007

Universities bring video games into classrooms:

Doug Thomas, an associate professor at the University of Southern California’s Annenberg School for Communication, is developing a game for students ages 10 to 12 that aims to teach ideas and skills not found in traditional textbooks.

“Because games are experiential they might be good at teaching things that you learn through experience, and that are difficult to teach through books,” Thomas said in an interview.

His game, Modern Prometheus, uses the story of Frankenstein to teach ethical decision making.

Shelley’s original novel is subtitled, The Modern Prometheus; that’s where the game’s name come from.

The player assumes the role of Dr. Frankenstein’s assistant, who is forced to make a series of difficult choices that impact the game’s outcome.

Speaking of the original novel, it does not include a hunchbacked assistant named Igor. Nor does the movie, actually; there the assistant is named Fritz.

Anyway, the game is not about staying true to the source material:

To complicate matters, Thomas and his team added a twist — the assistant must help the doctor cure a plague that is threatening the town’s residents. One dilemma is whether or not to steal body parts from a cemetery — a key requirement for curing the disease.

“Stealing a brain is hard to justify ethically, but doing all this work that seems kind of shady in the present is actually going to save the town in the long run,” Thomas said.

“We want them to really wrestle with doing things and ask, ‘Is it good for me, or is it good for everyone else?’ There is no right way or wrong way to play it,” he explained.

The aim, Thomas said, is for students to play the hour-long game individually, then discuss the choices they made with their teachers and classmates.

“It’s not just a game but also the conversation that happens around it,” Thomas said. “When kids play games they don’t just play them, they also talk about them with each other. There’s a huge amount of informal learning that goes on.”

The real challenge is getting the game into schools:

One challenge for Modern Prometheus and other classroom games is finding teachers willing to incorporate them in their lesson plans.

“It’s really hard for teachers to work with an unfamiliar technology that the kids know more about than they do,” Thomas said. “They feel like ‘my job is hard enough already.’”

He also acknowledges that the game doesn’t quite fit into many established middle-school curricula.

ActionTab

Saturday, December 8th, 2007



I don’t even own a guitar, but ActionTab caught my eye:

ActionTab is a new way of teaching guitar at a global level — via the internet. The actiontab tutoring system utilizes Macromedia Flash Player software in order to provide site users with an audio-visual method of learning guitar. Although complex in design and application, the end product is relatively simple for people to use and enjoy. The simplest description of ActionTab’s core concept is that it is ‘one step short’ of sitting in front of a guitar teacher and watching/listening as they show you how to play pieces of music on the guitar. The ActionTab tutor shows the fretboard of the guitar (see diagram below), and also each appropriate finger movement precisely — synchronized along with the recorded music. Each finger placement and action is denoted by simple, colour-coded dots. There is simply no easier way to learn new guitar songs.

The Legend of Brunhild

Thursday, December 6th, 2007

Ben Boxer has created a comic-strip version of The Legend of Brunhild.

As Adam at Drawn! noted: Happy ending not included.

The Legend of Brunhild

Thursday, December 6th, 2007

Ben Boxer has created a comic-strip version of The Legend of Brunhild.

As Adam at Drawn! noted: Happy ending not included.

Cast In Bronze

Wednesday, December 5th, 2007

A few years ago, I was in Bethlehem, Pennsylvania, when they were holding their annual Musikfest — we have some old family friends who live there — and we heard this astonishing music, coming from an astonishing machine, played by an astonishing character, a sort of Phantom of the Opera, dressed in black and wearing a gold phoenix mask.

He was the Spirit of the Bells, and he was playing a carillon, one of the few left in existence:

In 1480, a musical instrument of cast bronze bells was created and became known as the carillon. It is played from a modified keyboard with the fists and feet. Located in lofty bell towers throughout the world, the instrument and its player were hidden from sight making the carillon one of the world’s best kept secrets. Thirty-five years ago, 35 bronze bells were placed on a mobile carillon frame by a Dutch Bell Foundry and sent to America. For the first time in history, the rarely-seen European art of carillon playing could be brought to audiences. Eventually, this carillon was purchased in 1992 by a gentleman who chooses to remain anonymous and given new life by Frank DellaPenna, Master-Carillonneur graduate of the French Carillon School. DellaPenna’s life long dream of sharing the beauty of the carillon by combining it with other musical instruments could finally be accomplished.

The carillon was created in Flanders (an area of northern Europe now occupied by the Netherlands, Belgium and northern France) about five centuries ago to provide a musical voice to bell towers to raise the spirits of the residents. The bells (23 or more) are hung in a stationary manner and the clappers are connected to a mechanical keyboard played with fists and feet. Carillon playing requires musical dexterity, strength and endurance. Cast in Bronze is the first and only transportable carillon in the U.S. and the only full time musical act in the world which features the carillon.

Today, many carillons have fallen into disrepair or are simply no longer played because of lack of funding or interest.

Those carillons that can still be heard are all funded by government agencies, institutions or through an endowment fund provided by a generous benefactor.

Cast in Bronze is the only musical act in history utilizing the carillon that sustains itself solely by live performances and recording sales. It receives no financial assistance from any other source.

The creator of Cast in Bronze hopes that his one man crusade will preserve an instrument and art form from extinction.

Is the whole thing a Kafkaesque nightmare?

Monday, December 3rd, 2007

Independent film-maker Tom DiCillo made a movie called Delirious, which Roger Ebert enjoyed — but despite Ebert’s good review, it only made $200,000. So DeCillo asked Ebert, Is the whole thing a Kafkaesque nightmare?

“To give you some indication of how disoriented I feel at the moment,” he wrote, “I am getting no real, tangible feedback from anyone. And so I’m kind of struggling on my own to make sense of how a film I put my soul into, that Buscemi put his soul into, a film that generated such strong, positive reviews, had no life in the market.

“I’m not talking about gigantic box office success. I’m simply speaking of a modestly successful run that earned people their money back and, more productively, helped encourage other financiers and studios to invest in another one of my films. Of course I’m extremely proud of the film. Of course I feel a sense of victory in just getting it made. But for a filmmaker to survive there has to be some form of return.

“This is not intended to be a complaint or Whine Fest. I know this is a brutal business and I’m not asking for, nor expecting, special treatment, babying or sympathy from anyone. I’m just looking for some answers.”

Ebert answers his questions:

1. The film got unusually strong reviews. Why did it not find an audience theatrically?

Reviews work best in connection with a visible opening. When moviegoers have never seen an ad for a movie and it isn’t playing in their city, state or region of the nation, what difference do reviews make?

Apart from that, here’s a funny thing: Lots of moviegoers trust a critic less than a brainless ad promising them the sun, the moon and the stars. They have a certain reluctance to see a movie that might be good. Millions of teenage boys, in particular, flock to the stupid and the brutal, and have no interest in any film that involves words like “paparazzi.” (Millions of others are our hope for the future, of course, but opening weekends are driven by horror, superheroes and comic book and game adaptations, and depend on the fanboys.)

2. Were the U.S. distributors right in passing on it? In other words, is “Delirious” unmarketable?

Because I enjoyed it from beginning to end, I wouldn’t call it unmarketable, but it isn’t a high-concept (i.e., low-concept) film, and it needs a chance to be discovered.

Let me give you an example. The second funniest film I’ve seen in the last 10 years is “The Castle” (1997), from Australia. When I showed it at my Overlooked Film Festival, the 1,600 people in the audience almost lost their lunch, they were laughing so hard. It grossed less than a million in North America. It didn’t have stars, it wasn’t about castles, and hardly anybody went. So it wasn’t “marketable.” Because I Iove movies, it cheers me up when people have a good time at one. This one was released by the old Miramax. “The test audience didn’t like it,” Harvey Weinstein told me, after he yanked it. OK, either (a) the test audience was wrong, or (b) it was the wrong test audience.

3. If a small film like “Delirious” is judged by its opening weekend gross for survival, what does that say about the state of U.S. independent film? In other words, if an independent film needs a big opening weekend to succeed, how does this make it different from a Hollywood film?

It says indies are being forced out by the Opening Weekend Syndrome. Indie films will rarely have big opening weekends because they don’t have the publicity machines to grind out press junkets, talk-show guest shots, celeb magazine profiles, big ad campaigns, and fast-food tie-ins. They need a chance to find an audience. “Chariots of Fire” (1981) opened in one theater, crept into two or three, tip-toed across the country, had great word of mouth, played for months, and won the Oscar. Today, it would have closed after that first theater. Here’s a hypothesis: Anyone reading this article is likely to enjoy a movie more if it doesn’t have free collectibles at McDonald’s.

4. If a big opening weekend is the only guarantee of life for an independent film, does this affect the kinds of independent films being made?

Hard to say, because so many indie films are labors of love that their makers had to make. Consider Miranda July’s “Me and You and Everyone We Know” (2005), which had a $2 million budget and grossed less than $4 million. Not so great. When the lights went up at Sundance, Lisa Schwarzbaum of Entertainment Weekly was across the aisle from me. “Whatd’ya think?” she asked me or I asked her, I can’t remember which. I remember the reply: “I think it’s the best film in the festival.” Other person: “Me, too.” How in the hell can a movie that delicate and magical not find a big audience when I know there are people starving for films like that?

5. Does independent film exist anymore?

Yes, barely. The irony is that indies are embraced at film festivals, which have almost become an alternative distribution channel. “Delirious,” for example, was invited by San Sebastian, Sundance, San Francisco, Seattle, Avignon, Munich and Karlovy Vary. All major festivals. But you didn’t make “Delirious” to sell tickets for festivals. I frankly think it’s time for festivals to give their entries a cut of the box office.

If there is room for hope, it’s that good actors are happy to appear in them because the indies are a repository of great roles. Halle Berry has starred in movies budgeted at millions, but won the Oscar for “Monster’s Ball.” Robert De Niro top-lined millions of bucks, but won the Oscar for the low-budget “Raging Bull.” Charlize Theron could pull down $1 million-$2 million a picture or more, but won the Oscar for “Monster,” which cost lots less than a million. Actors know that beyond a certain budget level, mega-productions are less likely to contain great acting opportunities. What’s being marketed is the spectacle, not the performances.

6. Can any of these questions even be answered? Should I even bother with trying to find the answers? Is the whole thing a Kafkaesque nightmare or can it all be shrugged off simply by saying, “You win some, you lose some.”

I don’t know. Maybe DVDs and Netflix and Blockbuster on Demand and cable TV and pay-per-view and especially high-quality streaming on the Internet will rescue you and your fellow independents. I come from an innocent and hopeful time when we went to the Art Theater in Champaign-Urbana to see anything they were showing, because we knew it wouldn’t have Frankie Avalon in it, and they gave you a free cup of coffee, and we thought that was way cool. It was a movie by Cassavetes or Shirley Clarke? Or DiCillo or Sayles or Jarmusch? How did we get so lucky?

The Monster Hunter’s Handbook

Saturday, December 1st, 2007

The Monster Hunter’s Handbook presents itself as the compiled wisdom of the Heraclean Club, a renowned league of monster hunters.

It is divided into two sections, one on legendary monsters to hunt, and another on legendary weapons with which to hunt them.

I enjoyed the terms the author apparently coined for these two sections.

You may have heard of cryptozoology, the study of legendary creatures, like Big Foot and Nessie.

Thus, monster hunting is aggressive cryptozoology.

Unless you’re a war nerd, like me, you probably have not heard of hoplology though, the study of weapons and their use. (Hoplon was the ancient Greek term for shield, and hoplite the term for an armored warrior.)

Naturally, the study of legendary weapons, like Excalibur and the Spear of Longinus, is cryptohoplology.

(The image is from Howard Pyle’s The Story of King Arthur and His Knights.)

Rejoice with the Van Gods

Friday, November 30th, 2007

Rejoice with the Van Gods — to the tune of Heart’s “Barracuda“:

Addendum: I learned a few things about the ad from Duncan’s TV Ad Land:

“We wanted to create an ode to an era when the van was a symbol of cool and marry it to the apex product in the field, the Honda Minivan,” says RPA Art Director Tatum Cardillo. “The spot straddles the fine line of between homage and hilarious as we enter the world of ultimate van art: the airbrushed Nordic Viking God against the thumping track of Heart’s hit song Barracuda.”
[...]
“The concept is truly inspiring,” said creative director Jason Cook, “and we embraced the challenge of developing the look and execution of the airbrush come to life working hand-in-hand with the animation team at Titmouse. This effect runs counter to typical direction because most van art is created by non-trained artists and, thus, it had to look rough hewn and great all at the same time.”

Does the current generation of soccer moms look fondly back at 1970s rock and airbrushed van art?

The best movies of 2006

Friday, November 30th, 2007

Roger Ebert shares his list of the best movies of 2006 — yes, 2006:

Yes, I know it’s a year late, but a funny thing happened to me on the way to compiling a list of the best films of 2006. I checked into the hospital in late June 2006 and didn’t get out again until spring of 2007. For a long while, I just didn’t feel like watching movies. Then something revolved within me, and I was engaged in life again.

I came to the terrible realization that I saw none of them in 2006, and I’ve only seen one, The Departed, since then. I’ve been a bad cinephile.

The best movies of 2006

Friday, November 30th, 2007

Roger Ebert shares his list of the best movies of 2006 — yes, 2006:

Yes, I know it’s a year late, but a funny thing happened to me on the way to compiling a list of the best films of 2006. I checked into the hospital in late June 2006 and didn’t get out again until spring of 2007. For a long while, I just didn’t feel like watching movies. Then something revolved within me, and I was engaged in life again.

I came to the terrible realization that I saw none of them in 2006, and I’ve only seen one, The Departed, since then. I’ve been a bad cinephile.

Spielberg-grade gear on an indie budget

Monday, November 26th, 2007

Popular Science‘s “Best of What’s New 2007″ list includes a piece of Spielberg-grade gear on an indie budget:

Red One captures digital video that matches the top-end quality of 35-millimeter movie film — at less than a tenth the price of other professional digital rigs. The secret to the Red’s quality is its 12-megapixel “Mysterium” image sensor. Its physically larger pixels soak up more light to capture rich color and deep contrast that makes even shadowy nighttime scenes pop off the screen the way they do on film. And the Red’s compression software lets you edit the huge video files on a regular laptop. How did Red get the price so low? Since the company is hoping to sell to a wider audience than just movie studios, it’s counting on economies of scale to keep manufacturing costs low. $17,500 for body only; $35,000 with accessories, including lens, hard drive and battery; red.com

Retro-Future: To The Stars!

Monday, November 26th, 2007

If you enjoy retro-future art, you should enjoy these rare pieces from unlikely sources, including Soviet science magazines.

Norman Saunders

Sunday, November 25th, 2007

If you enjoy pulp art, you should enjoy the work of Norman Saunders.

(Hat tip to Michael Blowhard.)