The games get increasingly difficult as the player’s heart rate increases

Tuesday, July 18th, 2017

Boston Children’s Hospital researchers have developed videogames for children who need to learn how to control their emotions better:

The videogames track a child’s heart rate, displayed on the screen. The games get increasingly difficult as the player’s heart rate increases. To be able to resume playing without extra obstacles the child has to calm themselves down and reduce their heart rate.

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The impact of the games was tested in two studies.

In a pilot study, they first tested the game in a psychiatric inpatient unit with children with anger management issues, said Joseph Gonzalez-Heydrich, director of the developmental neuropsychiatry clinic at Boston Children’s. They found improvements in just five days and published the results in 2012 in a study in the journal Adolescent Psychiatry.

“A lot of these kids we are seeing are not interested in psychotherapy and talking,” said Dr. Gonzalez-Heydrich, who is head of the scientific advisory board of Mighteor, and said he has a small amount of equity in the company. “But they will work really hard to get good at a videogame.”

In a subsequent outpatient study the researchers randomized 20 youth to 10 cognitive behavior therapy sessions and videogame therapy that required them to control their heart rate, and 20 youth to CBT with the same videogame but not linked to heart rates. All the adolescents had anger or aggression problems, said Dr. Gonzalez-Heydrich, who was senior author of the study.

Therapists interviewed the children’s primary caregiver before and two weeks after their last therapy session. They found the children’s ratings on aggression and opposition were reduced much more in the group that played the game with the built-in biofeedback. The ratings for anger went down about the same in both groups. The findings were presented at the American Academy of Child and Adolescent Psychiatry conference in 2015. The study is currently under review for publication.

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