50 things we never need to hear at another game development conference

Monday, September 21st, 2009

Joe Ludwig shares 50 things we never need to hear at another game development conference:

  1. Korea is the future. They are five years ahead of us and where Korea goes, the rest of the world will follow. (I have been hearing this for at least five years. )
  2. Free to play with micro transactions is the one true business model.
  3. Client downloads are death.
  4. We must look beyond the core gamer audience and embrace more casual players.
  5. Women are 50% of the audience.
  6. Don’t trust the client, it is in the hands of the enemy.
  7. You game is a service.
  8. MMOs are hard. No, they’re really really hard. Seriously. You can’t possibly imagine how hard they are.
  9. [...]

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