How Hobby Games Introduce Coding Concepts

Friday, August 19th, 2016

Game-designer Jay Little explains how hobby games teach basic coding concepts:

For me, no other game influenced this more than Magic: The Gathering. I’m a firm believer that if you can play Magic: The Gathering (or just about any other collectible or living card game), you are well on your way to understanding coding and the logic behind it. Even if you never touched a lick of code — even if you never see the Matrix in all those ones and zeroes — you understand the basics. Enough to really cut down the learning curve for a number of visually-based drag-and-drop game design programs like Game Salad, Game Maker, or Stencyl.

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