The Life of the Chinese Gold Farmer

Thursday, August 2nd, 2007

In writing about The Life of the Chinese Gold Farmer, Julian Dibbell notes one of the oddities of both modern massively multiplayer online (MMO) games and their predecessors:

In a typical M.M.O., as in a classic predigital role-playing game like Dungeons & Dragons, each player leads his fantasy character on a life of combat and adventure that may last for months or even years of play. As has also been true since D. & D., however, the romance of this imaginary life stands in sharp contrast to the plodding, mathematical precision with which it proceeds.

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