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	<title>Isegoria &#187; Serious Play</title>
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	<description>From the ancient Greek for equality in freedom of speech; an eclectic mix of thoughts, large and small</description>
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		<title>Everybody&#8217;s Second Choice</title>
		<link>https://www.isegoria.net/2008/08/everybodys-second-choice/</link>
		<comments>https://www.isegoria.net/2008/08/everybodys-second-choice/#comments</comments>
		<pubDate>Sun, 03 Aug 2008 19:04:00 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Serious Play]]></category>

		<guid isPermaLink="false">http://isegoria.net/isegoria/?p=2563</guid>
		<description><![CDATA[Michael Schrage cites former Chrysler vice chairman Robert Lutz on prototyping to avoid being everybody&#8217;s second choice: When we showed the early prototype for the new &#8220;big-rig-inspired&#8221; dodge Ram pickup to consumer focus groups in the early &#8217;90s, the reaction was so polarized that the room practically vibrated with magnetism. A whopping 80 percent of [&#8230;]]]></description>
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		<title>Serious Power Trips</title>
		<link>https://www.isegoria.net/2008/08/serious-power-trips/</link>
		<comments>https://www.isegoria.net/2008/08/serious-power-trips/#comments</comments>
		<pubDate>Sat, 02 Aug 2008 19:14:00 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Serious Play]]></category>
		<category><![CDATA[War]]></category>

		<guid isPermaLink="false">http://isegoria.net/isegoria/?p=2561</guid>
		<description><![CDATA[Serious games and simulations can lead to serious power trips: Policy and custom expressly forbid the president of the United States from active participation in decision making during national-security war games. The secretary of state plays, the joint chiefs play, the director of the Central Intelligence Agency plays, only the president does not. The U.S. [&#8230;]]]></description>
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		<title>STRIPS and Black Boxes</title>
		<link>https://www.isegoria.net/2008/08/strips-and-black-boxes/</link>
		<comments>https://www.isegoria.net/2008/08/strips-and-black-boxes/#comments</comments>
		<pubDate>Fri, 01 Aug 2008 18:20:00 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Serious Play]]></category>

		<guid isPermaLink="false">http://isegoria.net/isegoria/?p=2558</guid>
		<description><![CDATA[Michael Schrage warns of the dangers of black boxes: In 1991, Kidder hired Joseph Jett to arbitrage treasury bonds and STRIPS (separate trading of registered interest and principal of securities, i.e., bonds stripped of their coupon payments). Such arbitrage is theoretically a riskless transaction and would thus not need to be tracked by Kidder&#8217;s standard [&#8230;]]]></description>
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		<title>Seriously Unwelcome Surprises</title>
		<link>https://www.isegoria.net/2008/07/seriously-unwelcome-surprises/</link>
		<comments>https://www.isegoria.net/2008/07/seriously-unwelcome-surprises/#comments</comments>
		<pubDate>Thu, 31 Jul 2008 20:26:00 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Policy]]></category>
		<category><![CDATA[Serious Play]]></category>

		<guid isPermaLink="false">http://isegoria.net/isegoria/?p=2555</guid>
		<description><![CDATA[Michael Schrage notes that the real value of a model or simulation stems from its power to generate useful surprise: Louis Pasteur once remarked that &#8220;chance favors the prepared mind.&#8221; It holds equally true that chance favors the prepared prototype: models and simulations can and should be media to create and capture surprise and serendipity. [&#8230;]]]></description>
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		<title>Serious Accidents and Teamwork</title>
		<link>https://www.isegoria.net/2008/07/serious-accidents-and-teamwork/</link>
		<comments>https://www.isegoria.net/2008/07/serious-accidents-and-teamwork/#comments</comments>
		<pubDate>Wed, 30 Jul 2008 20:09:00 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Serious Play]]></category>

		<guid isPermaLink="false">http://isegoria.net/isegoria/?p=2550</guid>
		<description><![CDATA[In Serious Play, Michael Schrage describes how a life-or-death management issue was uncovered by accident, when regulators went to test the safety of pilots working longer shifts in the newly deregulated air-travel market of the 1980s: The researchers tested two groups of test crews: those who flew the scenario after a minimum of two days [&#8230;]]]></description>
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		<title>Zucchiniware</title>
		<link>https://www.isegoria.net/2008/07/zucchiniware/</link>
		<comments>https://www.isegoria.net/2008/07/zucchiniware/#comments</comments>
		<pubDate>Tue, 29 Jul 2008 19:46:00 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Serious Play]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://isegoria.net/isegoria/?p=2542</guid>
		<description><![CDATA[It has been a while since I mentioned Michael Schrage&#8217;s Serious Play, but I thought I&#8217;d share the story of Zucchiniware: One of the dullest low-level tasks in creating software at Microsoft is managing &#8220;the daily build,&#8221; which is, in practice, a daily prototype of the product in process. The person performing the daily build [&#8230;]]]></description>
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		<title>Look, But Don&#8217;t Touch</title>
		<link>https://www.isegoria.net/2008/01/look-but-dont-touch/</link>
		<comments>https://www.isegoria.net/2008/01/look-but-dont-touch/#comments</comments>
		<pubDate>Mon, 07 Jan 2008 17:18:00 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Serious Play]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://isegoria.net/isegoria/?p=1766</guid>
		<description><![CDATA[I&#8217;ve been discussing Michael Schrage&#8217;s Serious Play, which examines how organizations use models, simulations, and prototypes to stimulate innovation: Can Detroit&#8217;s lagging competitiveness in the 1980s be blamed in part on its prototyping media? Absolutely. Intricate and expensive clay models didn&#8217;t lend themselves to easy modification or rapid iteration. The sheer effort required to craft [&#8230;]]]></description>
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		<title>Serious Politics</title>
		<link>https://www.isegoria.net/2008/01/serious-politics/</link>
		<comments>https://www.isegoria.net/2008/01/serious-politics/#comments</comments>
		<pubDate>Sat, 05 Jan 2008 21:10:00 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Serious Play]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://isegoria.net/isegoria/?p=1757</guid>
		<description><![CDATA[It&#8217;s been a while since I last mentioned Michael Schrage&#8217;s Serious Play, which examines how organizations use models, simulations, and prototypes to stimulate innovation. One of his key points is that prototypes are always political, because knowledge is power, and this warps how prototypes get made and shared: As we have seen, some prototypes raise [&#8230;]]]></description>
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		<title>Serious Legislative Innumeracy</title>
		<link>https://www.isegoria.net/2007/12/serious-legislative-innumeracy/</link>
		<comments>https://www.isegoria.net/2007/12/serious-legislative-innumeracy/#comments</comments>
		<pubDate>Fri, 07 Dec 2007 00:01:00 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Economics]]></category>
		<category><![CDATA[Policy]]></category>
		<category><![CDATA[Serious Play]]></category>

		<guid isPermaLink="false">http://isegoria.net/isegoria/?p=1663</guid>
		<description><![CDATA[As I&#8217;ve already mentioned, in Serious Play, Michael Schrage, of the MIT Media Lab, examines how organizations use models, simulations, and prototypes to stimulate innovation. Sometimes even a valid model doesn&#8217;t guarantee useful communication: A congressman who favored a &#8220;soft-technology&#8221; approach to U.S. energy needs was discussing demand projection with a modeler. He pointed out [&#8230;]]]></description>
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		<title>Serious Taboos</title>
		<link>https://www.isegoria.net/2007/12/serious-taboos/</link>
		<comments>https://www.isegoria.net/2007/12/serious-taboos/#comments</comments>
		<pubDate>Wed, 05 Dec 2007 21:06:00 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Serious Play]]></category>
		<category><![CDATA[War]]></category>

		<guid isPermaLink="false">http://isegoria.net/isegoria/?p=1653</guid>
		<description><![CDATA[As I&#8217;ve already mentioned, in Serious Play, Michael Schrage, of the MIT Media Lab, examines how organizations use models, simulations, and prototypes to stimulate innovation. He notes that when we want to learn about an organization, we should fight the impulse to look at what it puts into its models and simulations: &#8220;I&#8217;ve learned that [&#8230;]]]></description>
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