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	<title>Isegoria &#187; Games</title>
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	<description>From the ancient Greek for equality in freedom of speech; an eclectic mix of thoughts, large and small</description>
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		<title>Hasbro is being sued by its own shareholders for printing too many Magic cards</title>
		<link>https://www.isegoria.net/2026/01/hasbro-is-being-sued-by-its-own-shareholders-for-printing-too-many-magic-cards/</link>
		<comments>https://www.isegoria.net/2026/01/hasbro-is-being-sued-by-its-own-shareholders-for-printing-too-many-magic-cards/#comments</comments>
		<pubDate>Tue, 27 Jan 2026 17:27:45 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">https://www.isegoria.net/?p=53895</guid>
		<description><![CDATA[Hasbro is being sued by its own shareholders for printing too many Magic cards: In a 76-page lawsuit filed in the US District Court of Rhode Island last week (via GoLocalProv), a group of investors allege that Hasbro CEO Chris Cocks, former Wizards of the Coast president Cynthia Williams, and company executives engaged in &#8220;breaches [&#8230;]]]></description>
		<wfw:commentRss>https://www.isegoria.net/2026/01/hasbro-is-being-sued-by-its-own-shareholders-for-printing-too-many-magic-cards/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>The RPG industry is like a water pipe</title>
		<link>https://www.isegoria.net/2026/01/the-rpg-industry-is-like-a-water-pipe/</link>
		<comments>https://www.isegoria.net/2026/01/the-rpg-industry-is-like-a-water-pipe/#comments</comments>
		<pubDate>Fri, 23 Jan 2026 12:13:52 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">https://www.isegoria.net/?p=53887</guid>
		<description><![CDATA[Ken &#8220;Whit&#8221; Whitman explains how he learned TSR was dying: A lot of people ask me: &#8220;If you were just the Gen Con coordinator, how do you know so much about TSR&#8217;s internal strategy?&#8221; Fair question. Here&#8217;s a little story that might give me some legitimacy. In 1994, TSR&#8217;s VP of Marketing, Rick Behling, convinced [&#8230;]]]></description>
		<wfw:commentRss>https://www.isegoria.net/2026/01/the-rpg-industry-is-like-a-water-pipe/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>What can be seen can be destroyed, so don’t be seen</title>
		<link>https://www.isegoria.net/2025/09/what-can-be-seen-can-be-destroyed-so-dont-be-seen/</link>
		<comments>https://www.isegoria.net/2025/09/what-can-be-seen-can-be-destroyed-so-dont-be-seen/#comments</comments>
		<pubDate>Tue, 16 Sep 2025 19:11:43 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[War]]></category>

		<guid isPermaLink="false">https://www.isegoria.net/?p=53460</guid>
		<description><![CDATA[As NATO prepares for a potential Russian invasion of the Baltic region, planners wonder how drones, hypersonic missiles, and modern kill chains might play out there. A new tabletop game, Littoral Commander: The Baltic, offers answers: The game depicts a Russian invasion of the Baltic region around 2030. In addition to the Baltic states, the [&#8230;]]]></description>
		<wfw:commentRss>https://www.isegoria.net/2025/09/what-can-be-seen-can-be-destroyed-so-dont-be-seen/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
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		<title>The modern battlefield requires split-second decision-making, seamless coordination among distributed teams, and processing vast amounts of information, all under extreme pressure</title>
		<link>https://www.isegoria.net/2025/09/the-modern-battlefield-requires-split-second-decision-making-seamless-coordination-among-distributed-teams-and-processing-vast-amounts-of-information-all-under-extreme-pressure/</link>
		<comments>https://www.isegoria.net/2025/09/the-modern-battlefield-requires-split-second-decision-making-seamless-coordination-among-distributed-teams-and-processing-vast-amounts-of-information-all-under-extreme-pressure/#comments</comments>
		<pubDate>Thu, 04 Sep 2025 14:35:34 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[War]]></category>

		<guid isPermaLink="false">https://www.isegoria.net/?p=53421</guid>
		<description><![CDATA[The modern battlefield requires split-second decision-making, seamless coordination among distributed teams, and processing vast amounts of information, all under extreme pressure: As I have learned over the last year, as an advisor to August Interactive, a gaming studio, these are exactly the skills that well-designed military gaming programs can develop and refine. Unlike traditional military [&#8230;]]]></description>
		<wfw:commentRss>https://www.isegoria.net/2025/09/the-modern-battlefield-requires-split-second-decision-making-seamless-coordination-among-distributed-teams-and-processing-vast-amounts-of-information-all-under-extreme-pressure/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
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		<title>Dungeons &amp; Dragons enters its stadium era</title>
		<link>https://www.isegoria.net/2025/08/dungeons-dragons-enters-its-stadium-era/</link>
		<comments>https://www.isegoria.net/2025/08/dungeons-dragons-enters-its-stadium-era/#comments</comments>
		<pubDate>Mon, 11 Aug 2025 17:23:30 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">https://www.isegoria.net/?p=53340</guid>
		<description><![CDATA[Dungeons &#38; Dragons started with small groups of friends playing at home, but now it is entering its stadium era: But in the past decade or so, D&#38;D has emerged as a popular form of spectator entertainment, with comedians, actors and podcasters playing the game for other people to watch. &#8220;Actual play,&#8221; as it&#8217;s known, [&#8230;]]]></description>
		<wfw:commentRss>https://www.isegoria.net/2025/08/dungeons-dragons-enters-its-stadium-era/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>The VR game was designed to give the eye muscles a workout</title>
		<link>https://www.isegoria.net/2025/06/the-vr-game-was-designed-to-give-the-eye-muscles-a-workout/</link>
		<comments>https://www.isegoria.net/2025/06/the-vr-game-was-designed-to-give-the-eye-muscles-a-workout/#comments</comments>
		<pubDate>Mon, 02 Jun 2025 20:01:44 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Science]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">https://www.isegoria.net/?p=53063</guid>
		<description><![CDATA[Researchers at Kwansei Gakuin University in Japan developed a VR game that aims to improve players’ eyesight: It’s a relatively simple target shooting game developed in Unity for Meta Quest 2. The game features three lanes, each with a circular target on a stick. Pressing down the trigger button on the controller activates a virtual [&#8230;]]]></description>
		<wfw:commentRss>https://www.isegoria.net/2025/06/the-vr-game-was-designed-to-give-the-eye-muscles-a-workout/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
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		<title>Both &#8220;Elton&#8221; and &#8220;van&#8221; were added much later</title>
		<link>https://www.isegoria.net/2025/01/both-elton-and-van-were-added-much-later/</link>
		<comments>https://www.isegoria.net/2025/01/both-elton-and-van-were-added-much-later/#comments</comments>
		<pubDate>Sat, 11 Jan 2025 14:40:54 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Media]]></category>

		<guid isPermaLink="false">https://www.isegoria.net/?p=52495</guid>
		<description><![CDATA[I recently went back and read &#8220;Black Destroyer,&#8221; a science fiction short story by Canadian-American writer A. E. van Vogt, first published in Astounding SF in July 1939 and later combined with several other short stories to form the novel The Voyage of the Space Beagle, because the protagonist of the story, Coeurl — pronounced [&#8230;]]]></description>
		<wfw:commentRss>https://www.isegoria.net/2025/01/both-elton-and-van-were-added-much-later/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Taiwan’s presidential office runs first ‘tabletop’ simulation of Chinese military escalation</title>
		<link>https://www.isegoria.net/2024/12/taiwans-presidential-office-runs-first-tabletop-simulation-of-chinese-military-escalation/</link>
		<comments>https://www.isegoria.net/2024/12/taiwans-presidential-office-runs-first-tabletop-simulation-of-chinese-military-escalation/#comments</comments>
		<pubDate>Sun, 29 Dec 2024 21:23:39 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Policy]]></category>
		<category><![CDATA[War]]></category>

		<guid isPermaLink="false">https://www.isegoria.net/?p=52402</guid>
		<description><![CDATA[Taiwan’s presidential office Recently ran a war game, or tabletop simulation, of Chinese military escalation: Unlike traditional war games by the military, the tabletop exercise was aimed at testing how different government agencies could “ensure the normal functioning of society” in times of crisis, according to Taiwan’s presidential office. It simulated two scenarios: one where [&#8230;]]]></description>
		<wfw:commentRss>https://www.isegoria.net/2024/12/taiwans-presidential-office-runs-first-tabletop-simulation-of-chinese-military-escalation/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Play life like a game</title>
		<link>https://www.isegoria.net/2024/08/play-life-like-a-game/</link>
		<comments>https://www.isegoria.net/2024/08/play-life-like-a-game/#comments</comments>
		<pubDate>Mon, 26 Aug 2024 13:47:21 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">https://www.isegoria.net/?p=51051</guid>
		<description><![CDATA[In 2021, Walter Isaacson explains (in his biography of Elon), Musk became obsessed with a new multiplayer strategy game on his iPhone, Polytopia: In it, players choose to be one of sixteen characters, known as tribes, and compete to develop technologies, corner resources, and wage battles in order to build an empire. He became so [&#8230;]]]></description>
		<wfw:commentRss>https://www.isegoria.net/2024/08/play-life-like-a-game/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
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		<title>Monopoly Go! made $3 billion in just over a year</title>
		<link>https://www.isegoria.net/2024/07/monopoly-go-made-3-billion-in-just-over-a-year/</link>
		<comments>https://www.isegoria.net/2024/07/monopoly-go-made-3-billion-in-just-over-a-year/#comments</comments>
		<pubDate>Sat, 27 Jul 2024 13:53:02 +0000</pubDate>
		<dc:creator>Isegoria</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">https://www.isegoria.net/?p=51826</guid>
		<description><![CDATA[I can’t say I even knew that there was a Monopoly Go! game: On Hasbro’s second-quarter earnings call Thursday, the toymaker revealed that the mobile video game has grossed more than $3 billion in revenue since its launch on April 11, 2023. That makes Hasbro the top licenser of video games in the past year, [&#8230;]]]></description>
		<wfw:commentRss>https://www.isegoria.net/2024/07/monopoly-go-made-3-billion-in-just-over-a-year/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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