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	<title>Comments on: Play life like a game</title>
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	<description>From the ancient Greek for equality in freedom of speech; an eclectic mix of thoughts, large and small</description>
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		<title>By: Phileas Frogg</title>
		<link>https://www.isegoria.net/2024/08/play-life-like-a-game/comment-page-1/#comment-3709970</link>
		<dc:creator>Phileas Frogg</dc:creator>
		<pubDate>Wed, 28 Aug 2024 18:29:35 +0000</pubDate>
		<guid isPermaLink="false">https://www.isegoria.net/?p=51051#comment-3709970</guid>
		<description><![CDATA[Strategy games are actually pretty useful for developing, honing, and maintaining competitive thought patterns, but I&#039;ve noticed that you can have several different successful patterns emerge when you observe a closed strategic eco-system (as it was with my friends when we used to have to do everything via LAN in the 90&#039;s and early 00&#039;s)

My one friend was always good at optimization, he grasped the internal systems of the game quickly and then ruthlessly exploited them. He was very good at turn-based strategy games with a slow start, since it was hard to derail him once he had gotten going.

My other friend was always excellent at seeing unorthodox applications of in-game concepts. He never really excelled at any particular genre, and usually lost, but would have sudden and unexpected victories over the rest of us when he would exploit some interaction in a way no one had considered. It would last for 1-2 games, and then we&#039;d all adjust/incorporate his innovation and he&#039;d go back to losing a bunch.

Another was good at weaponizing aggression; he would figure out how to optimize early aggression, get aggressive right away and maintain that level of aggression throughout the game forcing everyone else to respond to his dictation of when/where/how the game would play out. I think he was probably as good at optimization as the first guy, but he couldn&#039;t stand playing his own game without interfering with the other players. It was like the first guy didn&#039;t consider the other players part of the system, but this guy did. He was great at RTS.]]></description>
		<content:encoded><![CDATA[<p>Strategy games are actually pretty useful for developing, honing, and maintaining competitive thought patterns, but I&#8217;ve noticed that you can have several different successful patterns emerge when you observe a closed strategic eco-system (as it was with my friends when we used to have to do everything via LAN in the 90&#8242;s and early 00&#8242;s)</p>
<p>My one friend was always good at optimization, he grasped the internal systems of the game quickly and then ruthlessly exploited them. He was very good at turn-based strategy games with a slow start, since it was hard to derail him once he had gotten going.</p>
<p>My other friend was always excellent at seeing unorthodox applications of in-game concepts. He never really excelled at any particular genre, and usually lost, but would have sudden and unexpected victories over the rest of us when he would exploit some interaction in a way no one had considered. It would last for 1-2 games, and then we&#8217;d all adjust/incorporate his innovation and he&#8217;d go back to losing a bunch.</p>
<p>Another was good at weaponizing aggression; he would figure out how to optimize early aggression, get aggressive right away and maintain that level of aggression throughout the game forcing everyone else to respond to his dictation of when/where/how the game would play out. I think he was probably as good at optimization as the first guy, but he couldn&#8217;t stand playing his own game without interfering with the other players. It was like the first guy didn&#8217;t consider the other players part of the system, but this guy did. He was great at RTS.</p>
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		<title>By: Bomag</title>
		<link>https://www.isegoria.net/2024/08/play-life-like-a-game/comment-page-1/#comment-3709602</link>
		<dc:creator>Bomag</dc:creator>
		<pubDate>Tue, 27 Aug 2024 03:31:54 +0000</pubDate>
		<guid isPermaLink="false">https://www.isegoria.net/?p=51051#comment-3709602</guid>
		<description><![CDATA[I thought empathy was an important tool for successful people.  Dole it out judiciously; don&#039;t give it to every negative marginal utility person who sneaks across a border.]]></description>
		<content:encoded><![CDATA[<p>I thought empathy was an important tool for successful people.  Dole it out judiciously; don&#8217;t give it to every negative marginal utility person who sneaks across a border.</p>
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		<title>By: Jim</title>
		<link>https://www.isegoria.net/2024/08/play-life-like-a-game/comment-page-1/#comment-3709524</link>
		<dc:creator>Jim</dc:creator>
		<pubDate>Mon, 26 Aug 2024 17:29:57 +0000</pubDate>
		<guid isPermaLink="false">https://www.isegoria.net/?p=51051#comment-3709524</guid>
		<description><![CDATA[Back when I played first-person shooters semi-competitively, not only would I dream about it, I would &quot;see&quot; (à la blindsight) flicker-flashes of game movement throughout the day, eyes open. Whether they were memory fragments or simulation runs bleeding into consciousness I was never able to determine. The all-consuming relentlessness with which one pursues game objectives is an excellent lesson for life.]]></description>
		<content:encoded><![CDATA[<p>Back when I played first-person shooters semi-competitively, not only would I dream about it, I would &#8220;see&#8221; (à la blindsight) flicker-flashes of game movement throughout the day, eyes open. Whether they were memory fragments or simulation runs bleeding into consciousness I was never able to determine. The all-consuming relentlessness with which one pursues game objectives is an excellent lesson for life.</p>
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