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	<title>Comments on: Sacrifices must be made!</title>
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	<link>https://www.isegoria.net/2018/12/sacrifices-must-be-made/</link>
	<description>From the ancient Greek for equality in freedom of speech; an eclectic mix of thoughts, large and small</description>
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		<title>By: Bill</title>
		<link>https://www.isegoria.net/2018/12/sacrifices-must-be-made/comment-page-1/#comment-2721977</link>
		<dc:creator>Bill</dc:creator>
		<pubDate>Thu, 20 Dec 2018 04:59:37 +0000</pubDate>
		<guid isPermaLink="false">https://www.isegoria.net/?p=44254#comment-2721977</guid>
		<description><![CDATA[I’ll just stick with the first three &lt;a href=&quot;https://amzn.to/2EJhwW6&quot;&gt;Laundry Files&lt;/a&gt; books.]]></description>
		<content:encoded><![CDATA[<p>I’ll just stick with the first three <a href="https://amzn.to/2EJhwW6">Laundry Files</a> books.</p>
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		<title>By: Alistair</title>
		<link>https://www.isegoria.net/2018/12/sacrifices-must-be-made/comment-page-1/#comment-2721667</link>
		<dc:creator>Alistair</dc:creator>
		<pubDate>Tue, 18 Dec 2018 23:42:38 +0000</pubDate>
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		<description><![CDATA[Win on 2nd attempt.

Wish I liked it more. It&#039;s funny and well written, but a poor game. There are almost no clues to the main threat arc (I spotted 1, on multiple playthroughs). Even that &quot;clue&quot; doesn&#039;t tell you what budget item is needed; so it&#039;s basically pure luck that you don&#039;t eliminate the single, critical, item on the budget. Similarly, there is really no clues that some budget areas are utterly, totally useless; except multiple playthroughs.

If you avoid the main threat, then the minor threats can be avoided by simply trimming the budget rather than making bold directed cuts. The clues here a bit more obvious, and let you know what to worry about. 

To make this a better game, the main-threat should be more random between plays, and the gameplay should be more about &quot;putting together coincidences&quot; across turns rather than responding to one-off code phrases for vampire/werewolf activity. 

It would also be nice to allow for synergy between cuts having unforeseen system consequences (like a collapse in staff morale, or poor internal communications repeatedly screwing ops) . I never got the feeling that the ODA was an organic functional organisation.]]></description>
		<content:encoded><![CDATA[<p>Win on 2nd attempt.</p>
<p>Wish I liked it more. It&#8217;s funny and well written, but a poor game. There are almost no clues to the main threat arc (I spotted 1, on multiple playthroughs). Even that &#8220;clue&#8221; doesn&#8217;t tell you what budget item is needed; so it&#8217;s basically pure luck that you don&#8217;t eliminate the single, critical, item on the budget. Similarly, there is really no clues that some budget areas are utterly, totally useless; except multiple playthroughs.</p>
<p>If you avoid the main threat, then the minor threats can be avoided by simply trimming the budget rather than making bold directed cuts. The clues here a bit more obvious, and let you know what to worry about. </p>
<p>To make this a better game, the main-threat should be more random between plays, and the gameplay should be more about &#8220;putting together coincidences&#8221; across turns rather than responding to one-off code phrases for vampire/werewolf activity. </p>
<p>It would also be nice to allow for synergy between cuts having unforeseen system consequences (like a collapse in staff morale, or poor internal communications repeatedly screwing ops) . I never got the feeling that the ODA was an organic functional organisation.</p>
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		<title>By: Grasspunk</title>
		<link>https://www.isegoria.net/2018/12/sacrifices-must-be-made/comment-page-1/#comment-2721595</link>
		<dc:creator>Grasspunk</dc:creator>
		<pubDate>Tue, 18 Dec 2018 18:33:17 +0000</pubDate>
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		<description><![CDATA[That might be closer to my speed.

One of the Grasspunk juniors plays a bit of FPS video games. They are looking rather stunning these days. [And there&#039;s group chat full of Russians.]

The contrast between me going into my dad&#039;s office in the 1981 to play &quot;trek&quot; on the minicomputer and being able to play CS:GO or Battlefield 1 at home is incredible. I have never played these games but I watch them in awe.]]></description>
		<content:encoded><![CDATA[<p>That might be closer to my speed.</p>
<p>One of the Grasspunk juniors plays a bit of FPS video games. They are looking rather stunning these days. [And there's group chat full of Russians.]</p>
<p>The contrast between me going into my dad&#8217;s office in the 1981 to play &#8220;trek&#8221; on the minicomputer and being able to play CS:GO or Battlefield 1 at home is incredible. I have never played these games but I watch them in awe.</p>
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		<title>By: Isegoria</title>
		<link>https://www.isegoria.net/2018/12/sacrifices-must-be-made/comment-page-1/#comment-2721556</link>
		<dc:creator>Isegoria</dc:creator>
		<pubDate>Tue, 18 Dec 2018 15:48:09 +0000</pubDate>
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		<description><![CDATA[Maybe you&#039;d like &lt;a href=&quot;https://www.myabandonware.com/game/global-thermonuclear-war-3u4/play-42k&quot;&gt;this one&lt;/a&gt; then?]]></description>
		<content:encoded><![CDATA[<p>Maybe you&#8217;d like <a href="https://www.myabandonware.com/game/global-thermonuclear-war-3u4/play-42k">this one</a> then?</p>
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		<title>By: Grasspunk</title>
		<link>https://www.isegoria.net/2018/12/sacrifices-must-be-made/comment-page-1/#comment-2721545</link>
		<dc:creator>Grasspunk</dc:creator>
		<pubDate>Tue, 18 Dec 2018 14:59:27 +0000</pubDate>
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		<description><![CDATA[After one pass I figured the only winning move was not to play. Therefore I had lost by playing one pass.]]></description>
		<content:encoded><![CDATA[<p>After one pass I figured the only winning move was not to play. Therefore I had lost by playing one pass.</p>
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