Army Wants 'First-Person Thinker' Video Game
David Axe notes that "video games are all the rage in the U.S. Army," but "almost all of them are street-level, tactical games for young grunts." Major Kyle Burley, a staffer at the Army War College, wants to see something to help make better generals, something he calls a first-person thinker:
Today Burley uses a moderated, text-based game that simulates top command during an imaginary Second Korean War. Essentially, the game is just a series of chat rooms where colonels hash out potential command decisions, and a moderator decides whether they’re good decisions or not. What Burley wants is an "immersive" game with a live 3D environment and avatars for the players. "Ideally, we would have a virtual, online, Web-access roleplaying environment which allows students to be an avatar [that] probably looks much like the student, and they're given a skin like in Second Life that is equivalent to their position, and they go into different moderated rooms and talk to fellow roleplayers that are in that scenario."I think Burley is missing the point. There's nothing first-person about being a general; a general gives orders. His job is to get information, usually by talking to people, and make decisions, which has nothing to do with 3D movement.
Labels: Games, Technology, War